Screenshots:
For screenshots the store folder is needed ;) then you select the format. PNG does good quality screenshots but they can be bigger than 2MB per screenshot depending on screen resolution, JPEG is much smaller but the quality will suffer. If you want EuHunter to do screenshots when you global select "catch globals in log", select the chatlog file, enter your Avatar Name and set the delay ... ~900ms works fine for me. If you want manual screenshots too select "Catch PrintScreen". If the option "Eu only" is set EuHunter will do screenshots only when an EU window is present. If it is not selected screenshots will contain either the EU window or the full screen.
Equipment Presets:
You use different setups and want to keep track of what you used on which hunt but are too lazy to type the same setup again and again? Just enter some presets like "Ghost, 5B, SK50, LR41(L),..." and you can insert them later in the run by just clicking a button. In Version 0.7 i added a parse button to read the equipment as comma seperated values and create cost items from it. Values like end TT, group and markup will be filled from the last use of the item to reduce the amount of manual input.
When you start a new run you click "New Run" and the corresponding gui (screenshot) will show up. Now you open the cost items enter your L items and the TT at the start of the run (if you want to), enter how much ammo you have with you and then you are set up for your hunt.
Keep the "New Run" Window open during your hunt as the log tracking is only active when the window is opened. While you hunt the damage you do, take or heal is read from the log and shown live in the gui (nice to see if you have a second monitor). If you global an entry is generated automaticly in the global items and if you have auto screenshots enabled a screenshot will be taken. In addition nolooters and crits done/taken will be counted too.
If you have enabled loot tracking your loot is tracked and added to your lootitems. If a markup fetcher is enabled the markup for the looted item is fetched from the selected source.
Ok you are done with your run now its time to do the maths. Now you enter your loot items - you can do it as detailed as you like, as result you should have all your loot in it. You get a combobox where you can select from the list of your last loots, after selection your last used MU for the selected item gets inserted. You can also get the MU from your selected markup source by using the actions in the context menu.
The repairs go into cost items ;) If you have set a start TT for your L stuff before you can enter end TT and markup now and EuHunter does the calculation or you just enter the dacay value. Again you can do it as detailed as you want - an item per amp or just guns ... you know best what you want to track. Click save and you are done.
After you saved a hunt you will get a post run analysis window (if you selected it in settings) that contains some nice info about the last run. So far i included dmg (taken/done), cost per item, cost/return and TT loot vs MU loot (screenshot). You can open the run analysis window anytime via the context menu in the main window.
You have found an error or just want to send me some feedback? Click About -> Feedback and fill the form. You can upload error.log, datafile and chat.log with your feedback. All files are compressed for upload using 7Zip - great compression and nice speed.
You can stop and continue runs - just save and later select the run in the tree on the right side of the main window and select continue in the context menu.
You want to use your loot and craft with it? Just do it ... the L calculator in Cost Items works fine for stackables ;)
All data is stored in XML so you can import it into Excel or whatever you want to use for further analysis.