Settings

Help index

Tracking

Tracking

Catch PrintScreen: If checked the clipboard will be monitored and when you click the print screen key a screenshot will be captured.

Catch globals in log: If checked the log will be monitored for globals with your avatar name in it and a screenshot will be triggered.

Screenshot for new skills: If checked a new skill line in log will trigger a screenshot.

Screenshot Format: Select the format for your screenshots. PNG gives good quality but the screenshots will be big, JPEG gives screenshots in lower quality but also smaller in size on disk.

EU only: If checked screenshots will only be made if the process defined in executable is found and only from the actual window of that process.

Executable: The name of the entropia process. Entropia should work fine but if MA changes that at some point its the name of the game as you see it in your taskmanager without the .exe part.

post run analysis after hunt: If checked the post run analysis will be opened after you save a run. You can call the post run analysis from the overview or treeview via context menu action too.

Screenshot delay: After global detection a screenshot is delayed for the given time here. 850ms works fine for me.

Avatar Name: Enter your FULL avatar name here. If this is not set correctly the autoscreenshots for globals won't work.

Screenshot folder: Specify a location for the screenshots.

Chat Log: The path of the entropia chat log. It's usually in your Documents Folder under Entropia Universe. If you don't find it there you most likely have not activated chat logging in the EU options. This is the most critical setting - if not set or set wrong EuHunter can't work!

Equipment presets

Equipment Presets

The equipment presets can be used to define a set of items that you use on your hunts. You can define 6 presets that you can load in the new run window witch a click on one of the preset buttons. The presets are loaded to the new run equipment text box where you can still edit them as you like (you can load multiple presets too). When they fit your needs you click parse there and they get converted into cost items. The presets have to be comma seperated for that to work!

If you ad '*' in front of the item name the parser will set the CostCalc field to yes and the item will be included in the cost calculation.

You can either add items from the dictionary (has to be loaded first, see entropedia section) to your presets or just enter any text you want (e.g. armor).

Loot tracking

Loot tracking

If you are on a team run your loot is in the log so EuHunter can track it.

Enable loot tracking: If checked loot will be tracked.

Auto load markup: If checked a markup request will be sent to the markup source for the specific item. The request is sent at the first drop only.

Update all: If checked all markups will be updated. If not checked only markups that were not set on previous runs will be updated.

Avatar short name: This is the name that apears in your loot messages or to make it simple it's the name you see on your health bar in entropia.

Markup source: The source to fetch markups from. Currently Entropiabay is the one to use as PE Auction is no longer online.

Other settings

other settings

Debug mode: If checked a lot of debug info is written to log. If you have a reproduceable problem with EuHunter you can enable it to make tracking it down easier for me ;)

use fixed date format in overview: If checked the dates in the overview will no longer be dates but strings convert to the fixed format yyyy/mm/dd.

Use markup in cost calc: If checked the loot info cost calculation will include markup.

LootInfo orientation: Changes the orientation of the loot info window

Entropedia

Entropedia

The Entropedia integration consists of 2 parts - data dictionaries and reporting

The data dictionaries are used all over EuHunter so you should Update them from time to time!

Reporting:

As EuHunter uses Entropedia data it's only fair to feed some data back too. The reporting is explained in detail here.

Log mob verification: If checked the mob verification messages get logged.

Test entropedia upload: If you click here a test message will be sent to the entropedia echo web service. If ok you get an ok message below. The most likely reason why this could fail is that you are behind a proxy that disturbes the SOAP messages. Squid for example does not fully support the html 1.1 standard and i had some troubles here myself. A workaround is planned.

Language Settings

lang

Input/Data Language: This setting specifies how dates and numbers are formated. So if you want to use '.' as decimal point use english, for ',' use german

Log Language: Select the language of your log file here. If the selected language does not match the actual log language the tracking won't work!